Particles
{
	particletype = "splash";
	bone = "mouth";

	NumEffects=13;
	Effect[0]{
		Name="NormalSparks";

		Type=Sparks;
		RemoveWhenFinished=0;

		Start
		{	
			numparticles = 100;
			lifelostpersec = 0.292912;
			lifelostpersecrand = 0.400000;
			
			startr = 198.000000;
			startg = 40.000000;
			startb = 0.000000;
			starta = 255.000000;
			
			endr = 116.000000;
			endg = 0.000000;
			endb = 0.000000;
			enda = 255.000000;

			startsize = 0.162000;
			endsize = 0.000000;

			ejectradius = 0.000000;
			ejectforce = 3.714000;

			weight = 1.086000;			

			ejectdirrand = 2.000000;
			ejectforcerand = 0.500000;			
		}

		End
		{	
			numparticles = 100;
			lifelostpersec = 0.292912;
			lifelostpersecrand = 0.400000;
			
			startr = 198.000000;
			startg = 40.000000;
			startb = 0.000000;
			starta = 255.000000;
			
			endr = 116.000000;
			endg = 0.000000;
			endb = 0.000000;
			enda = 255.000000;

			startsize = 0.162000;
			endsize = 0.000000;

			ejectradius = 0.000000;
			ejectforce = 3.714000;

			weight = 1.086000;			

			ejectdirrand = 2.000000;
			ejectforcerand = 0.500000;			
		}
	}
	Effect[1]{
		Type=Sparks;
		Name="Sparks1";

		Start
		{	
			particletype = "spark";
			numparticles = 15;
			lifelostpersec = 0.800000;
			tex = "data/particle/smoke2";
			blend = "additive";
			startr = 255.000000;
			startg = 193.000000;
			startb = 145.000000;
			starta = 200.000000;
			endr = 252.000000;
			endg = 201.000000;
			endb = 0.000000;
			enda = 0.000000;
			startsize = 1.000000;
			endsize = 1.000000;
			ejectradius = 0.000000;
			ejectforce = 1.428000;
			weight = 0.399600;
			sparkhead = 0.250000;
			sparktail = 1.250000;
			sparkwidth = 0.250000;
			emitoverframes = 10;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.000000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "spark";
			numparticles = 30;
			lifelostpersec = 0.800000;
			tex = "data/particle/smoke2";
			blend = "additive";
			startr = 255.000000;
			startg = 193.000000;
			startb = 145.000000;
			starta = 200.000000;
			endr = 252.000000;
			endg = 201.000000;
			endb = 0.000000;
			enda = 0.000000;
			startsize = 1.000000;
			endsize = 1.000000;
			ejectradius = 0.000000;
			ejectforce = 1.428000;
			weight = 0.399600;
			sparkhead = 0.250000;
			sparktail = 1.250000;
			sparkwidth = 0.250000;
			emitoverframes = 10;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.000000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;

		}
	}
	Effect[2]{
		Type=Becon;
		Name="AvoidBecon";
		Start
		{	
			numparticles = 2;
			startsize = 20.0;
			endsize = 2.0;
		}

		End
		{	
			numparticles = 2;
			startsize = 20.0;
			endsize = 2.0;
		}
	}

	Effect[3]{
		Type=Splash;
		Name="SmallSmoke";

		RemoveWhenFinished=0;

		Start
		{	
			particletype = "splash";
			numparticles = 15;
			lifelostpersec = 0.250000;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 125.000000;
			startg = 120.000000;
			startb = 105.000000;
			starta = 40.000000;
			endr = 157.000000;
			endg = 157.000000;
			endb = 141.000000;
			enda = 0.000000;
			startsize = 3.000000;
			endsize = 7.000000;
			ejectradius = 0.760000;
			ejectforce = 1.428000;
			weight = 0.000000;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.800000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "splash";
			numparticles = 30;
			lifelostpersec = 0.333333;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 65.000000;
			startg = 62.000000;
			startb = 54.000000;
			starta = 180.00000;
			endr = 157.000000;
			endg = 157.000000;
			endb = 141.000000;
			enda = 0.000000;
			startsize = 3.000000;
			endsize = 7.000000;
			ejectradius = 0.760000;
			ejectforce = 1.428000;
			weight = 0.000000;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.500000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

	}

	Effect[4]{
		Type=Splash;
		Name="MediumSmoke";

		RemoveWhenFinished=0;

		Start
		{	
			particletype = "splash";
			numparticles = 15;
			lifelostpersec = 0.200000;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 125.000000;
			startg = 120.000000;
			startb = 105.000000;
			starta = 40.000000;
			endr = 157.000000;
			endg = 157.000000;
			endb = 141.000000;
			enda = 0.000000;
			startsize = 4.000000;
			endsize = 9.000000;
			ejectradius = 1.144000;
			ejectforce = 1.428000;
			weight = 0.000000;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.800000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "splash";
			numparticles = 40;
			lifelostpersec = 0.125000;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 65.000000;
			startg = 62.000000;
			startb = 54.000000;
			starta = 180.000000;
			endr = 157.000000;
			endg = 157.000000;
			endb = 141.000000;
			enda = 0.000000;
			startsize = 4.000000;
			endsize = 9.000000;
			ejectradius = 0.760000;
			ejectforce = 1.428000;
			weight = 0.000000;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.500000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

	}

	Effect[5]{
		Type=Splash;
		Name="LargeSmoke";

		RemoveWhenFinished=0;

		Start
		{	
			particletype = "splash";
			numparticles = 15;
			lifelostpersec = 0.142857;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 125.000000;
			startg = 120.000000;
			startb = 105.000000;
			starta = 40.000000;
			endr = 157.000000;
			endg = 157.000000;
			endb = 141.000000;
			enda = 0.000000;
			startsize = 7.000000;
			endsize = 15.000000;
			ejectradius = 1.904000;
			ejectforce = 1.428000;
			weight = 0.000000;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.800000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "splash";
			numparticles = 50;
			lifelostpersec = 0.125000;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 65.000000;
			startg = 62.000000;
			startb = 54.000000;
			starta = 180.000000;
			endr = 157.000000;
			endg = 157.000000;
			endb = 141.000000;
			enda = 0.000000;
			startsize = 7.000000;
			endsize = 15.000000;
			ejectradius = 1.904000;
			ejectforce = 1.428000;
			weight = 0.000000;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.500000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

	}



	Effect[6]{
		Type=Fire;
		Name="FireModerate";

		RemoveWhenFinished=0;

		Start
		{	
			particletype = "fire";
			numparticles = 20;
			lifelostpersec = 0.666667;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 255.000000;
			startg = 176.000000;
			startb = 23.000000;
			starta = 150.000000;
			endr = 255.000000;
			endg = 108.000000;
			endb = 0.000000;
			enda = 0.000000;
			startsize = 1.000000;
			endsize = 0.800000;
			ejectradius = 0.000000;
			ejectforce = 1.413000;
			weight = 0.000000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.400000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "fire";
			numparticles = 30;
			lifelostpersec = 0.666667;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 255.000000;
			startg = 176.000000;
			startb = 23.000000;
			starta = 150.000000;
			endr = 255.000000;
			endg = 108.000000;
			endb = 0.000000;
			enda = 0.000000;
			startsize = 2.000000;
			endsize = 1.000000;
			ejectradius = 0.000000;
			ejectforce = 1.713000;
			weight = 0.000000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.400000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}
	}
	Effect[7]{
		Type=Splash;
		Name="WelcCenterGateFire";

		RemoveWhenFinished=0;

		Start
		{	
			particletype = "splash";
			numparticles = 15;
			lifelostpersec = 0.833333;
			tex = "data/particle/Smoke2";
			blend = "translucent";
			startr = 255.000000;
			startg = 162.000000;
			startb = 23.000000;
			starta = 120.000000;
			endr = 255.000000;
			endg = 108.000000;
			endb = 0.000000;
			enda = 0.000000;
			startsize = 0.7500000;
			endsize = 0.600000;
			ejectradius = 0.000000;
			ejectforce = 1.143000;
			weight = 0.000000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "splash";
			numparticles = 15;
			lifelostpersec = 0.833333;
			tex = "data/particle/Smoke2";
			blend = "translucent";
			startr = 255.000000;
			startg = 162.000000;
			startb = 23.000000;
			starta = 120.000000;
			endr = 255.000000;
			endg = 108.000000;
			endb = 0.000000;
			enda = 0.000000;
			startsize = 0.750000;
			endsize = 0.600000;
			ejectradius = 0.000000;
			ejectforce = 1.143000;
			weight = 0.000000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

	}
	Effect[8]{
		Type=Splash;
		Name="SplashFountain";

		RemoveWhenFinished=0;

		Start
		{	
			particletype = "splash";
			numparticles = 20;
			lifelostpersec = 0.45000;
			tex = "data/particle/splash";
			blend = "translucent";
			startr = 180.000000;
			startg = 190.000000;
			startb = 200.000000;
			starta = 150.000000;
			endr = 190.000000;
			endg = 200.000000;
			endb = 200.000000;
			enda = 0.000000;
			startsize = 0.100000;
			endsize = 2.400000;
			ejectradius = 0.000000;
			ejectforce = 1.80000;
			weight = 0.171600;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 1.00000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 1.500000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "splash";
			numparticles = 20;
			lifelostpersec = 0.45000;
			tex = "data/particle/splash";
			blend = "translucent";
			startr = 180.000000;
			startg = 190.000000;
			startb = 200.000000;
			starta = 150.000000;
			endr = 190.000000;
			endg = 200.000000;
			endb = 200.000000;
			enda = 0.000000;
			startsize = 0.100000;
			endsize = 2.400000;
			ejectradius = 0.000000;
			ejectforce = 1.80000;
			weight = 0.171600;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 1.00000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 1.500000;
			weightrand = 1.000000;
			diry= 0.009600;
		}
	}
	Effect[9]{
		Type=Splash;
		Name="BoilingWater";

		RemoveWhenFinished=0;
		LinkToAestheticEffect=1;

		Start
		{	
			particletype = "splash";
			numparticles = 30;
			lifelostpersec = 0.333333;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 180.000000;
			startg = 190.000000;
			startb = 200.000000;
			starta = 90.000000;
			endr = 180.000000;
			endg = 190.000000;
			endb = 200.000000;
			enda = 0.000000;
			startsize = 1.200000;
			endsize = 3.000000;
			ejectradius = 0.380000;
			ejectforce = 0.000000;
			weight = 0.171600;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "sq_inv";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "splash";
			numparticles = 30;
			lifelostpersec = 0.333333;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 180.000000;
			startg = 190.000000;
			startb = 200.000000;
			starta = 90.000000;
			endr = 180.000000;
			endg = 190.000000;
			endb = 200.000000;
			enda = 0.000000;
			startsize = 1.200000;
			endsize = 3.000000;
			ejectradius = 0.380000;
			ejectforce = 0.000000;
			weight = 0.171600;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "sq_inv";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 0.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}
	}
	Effect[10]{
		Type=Splash;
		Name="FountainDamage";

		RemoveWhenFinished=0;
		LinkToAestheticEffect=1;

		Start
		{	
			particletype = "splash";
			numparticles = 45;
			lifelostpersec = 0.166667;
			tex = "data/particle/splash";
			blend = "translucent";
			startr = 180.000000;
			startg = 190.000000;
			startb = 200.000000;
			starta = 100.000000;
			endr = 190.000000;
			endg = 200.000000;
			endb = 200.000000;
			enda = 0.000000;
			startsize = 0.400000;
			endsize = 3.500000;
			ejectradius = 0.000000;
			ejectforce = 3.829000;
			weight = 0.171600;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 1.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 2.000000;
			weightrand = 1.000000;
			diry= 0.009600;
		}

		End
		{	
			particletype = "splash";
			numparticles = 60;
			lifelostpersec = 0.125000;
			tex = "data/particle/splash";
			blend = "translucent";
			startr = 180.000000;
			startg = 190.000000;
			startb = 200.000000;
			starta = 100.000000;
			endr = 190.000000;
			endg = 200.000000;
			endb = 200.000000;
			enda = 0.000000;
			startsize = 0.400000;
			endsize = 4.000000;
			ejectradius = 0.000000;
			ejectforce = 5.087000;
			weight = 0.171600;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 0.000000;
			endsizerand = 1.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 0.000000;
			ejectforcerand = 0.700000;
			weightrand = 1.000000;
			diry= 0.009600;
		}
	}
	Effect[11]{
		Type=Splash;
		Name="LureGas_Carnivore";

		RemoveWhenFinished=0;
		LinkToAestheticEffect=1;

		Start
		{	
			particletype = "splash";
			numparticles = 40;
			lifelostpersec = 0.083333;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 255.000000;
			startg = 122.000000;
			startb = 20.000000;
			starta = 70.000000;
			endr = 255.000000;
			endg = 136.000000;
			endb = 9.000000;
			enda = 0.000000;
			startsize = 2.000000;
			endsize = 10.000000;
			ejectradius = 0.380000;
			ejectforce = 0.000000;
			weight = 0.001000;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 1.000000;
			endsizerand = 1.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.523800;
		}

		End
		{	
			particletype = "splash";
			numparticles = 40;
			lifelostpersec = 0.083333;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 255.000000;
			startg = 122.000000;
			startb = 20.000000;
			starta = 70.000000;
			endr = 255.000000;
			endg = 136.000000;
			endb = 9.000000;
			enda = 0.000000;
			startsize = 2.000000;
			endsize = 10.000000;
			ejectradius = 0.380000;
			ejectforce = 0.000000;
			weight = 0.00100;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 1.000000;
			endsizerand = 1.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.523800;
		}
	}
	Effect[12]{
		Type=Splash;
		Name="LureGas_Herbivore";

		RemoveWhenFinished=0;
		LinkToAestheticEffect=1;

		Start
		{	
			particletype = "splash";
			numparticles = 40;
			lifelostpersec = 0.083333;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 210.000000;
			startg = 255.000000;
			startb = 60.000000;
			starta = 70.000000;
			endr = 210.000000;
			endg = 255.000000;
			endb = 60.000000;
			enda = 0.000000;
			startsize = 2.000000;
			endsize = 10.000000;
			ejectradius = 0.380000;
			ejectforce = 0.000000;
			weight = 0.00100;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 1.000000;
			endsizerand = 1.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.523800;
		}

		End
		{	
			particletype = "splash";
			numparticles = 40;
			lifelostpersec = 0.083333;
			tex = "data/particle/smoke2";
			blend = "translucent";
			startr = 210.000000;
			startg = 255.000000;
			startb = 60.000000;
			starta = 70.000000;
			endr = 210.000000;
			endg = 255.000000;
			endb = 60.000000;
			enda = 0.000000;
			startsize = 2.000000;
			endsize = 10.000000;
			ejectradius = 0.380000;
			ejectforce = 0.000000;
			weight = 0.00100;
			sparkhead = 2.000000;
			sparktail = 2.000000;
			sparkwidth = 2.500000;
			emitoverframes = 100;
			emitoverframesspeed = "linear";
			splashloop = "constant";
			startsizerand = 1.000000;
			endsizerand = 1.000000;
			lifelostpersecrand = 1.000000;
			ejectdirrand = 1.000000;
			ejectforcerand = 1.000000;
			weightrand = 1.000000;
			diry= 0.523800;
		}
	}
}
